var counter = 0; //The amount of money the player has
var autoTreeincome= 0; //How much money an Autotree makes per second
var autoTreeLevel = 0; //How many Autotrees a player has
var autoTreeCost = 1; //The cost of an Autotree
var updateTimer = 250; //The interval in milliseconds of when the function updateTimer() will run
//Onload function
function getReady(){
setInterval(balanceUpdater, updateTimer);
setInterval(secondlyIncome, 1000);
document.getElementById("firstimprovementlevel").innerHTML = "Lvl:" + autoTreeLevel;
document.getElementById("firstimprovementcost").innerHTML = ("Cost:$") + autoTreeCost;
return;
}
//Background Balance/Levels Updater, Set var updateTimer to change the time in which this function will run
function balanceUpdater(){
Math.round(counter);
document.getElementById("moneycounter").innerHTML = ("$") + counter;
document.getElementById("firstimprovementcost").innerHTML = ("Cost:$") + autoTreeCost;
}
//Tree Clicking Sizing Animation
function downcount() {
var increment = 1;
var balance = document.getElementById("moneycounter");
var tree = document.getElementById("moneytreeimg");
counter = counter + increment;
balance.innerHTML = ("$") + counter;
tree.style.width="39%";
return;
}
function upcount(){
var tree = document.getElementById("moneytreeimg");
tree.style.width="40%";
return;
}
//Improvement Codes Start Here
//Buying AutoTree Improvement
function buyAutoTree(){
if(counter < autoTreeCost){
alert("You do not have enough money($) to buy this!");
return;
}else{
counter = counter - autoTreeCost;
autoTreeincome = autoTreeincome + 0.6;
autoTreeLevel = autoTreeLevel + 1;
autoTreeCost = autoTreeCost * .10 + autoTreeCost;
document.getElementById("firstimprovementlevel").innerHTML = "Lvl:" + autoTreeLevel;
if(autoTreeLevel >= 10 && autoTreeLevel < 100){
document.getElementById("autotree1").style.width="50%";
return;
}
if(autoTreeLevel >= 100){
document.getElementById("autotree1").style.width="45%";
return;
}
return;
}
}
//Improvement Codes End Here
//The amount of money a player gets every second
function secondlyIncome(){
counter = counter + autoTreeincome;
Math.round(counter);
}