Iron_Cross said:
I'm sorry but flash is not a serious programming language. For a serious 3D game, most profressionals use C because it's so fast. C++ is probably the second choice up. And actually, suprisingly, for 3D games Java and C# have pretty much the same speed as C++!
I agree with you that C and Java are better for learning how to create games, but you're not listening to what dbernie41 is looking for.
In my opinion, he should definitely look into flash.
It comes down to one thing, animation vs. action...
Games like Tekken and GTA are all fulled with action, and require alot of user input on the fly. To do this, you would need the use of threads and timers, which is easiest to code with Java and C.
An RPG does not require such a thing. Iron_Cross, have you even ever played the Mario Bros. RPG??? It is 99.9% animation and
not alot of need for timers and threads. You are not looking at dbernie41's needs at all!!! He needs a whole lot more animation than user input on the fly. Most user actions in RPGs are done through buttons, NOT hotkeys. Not only are the buttons in Flash a whole lot easier to handle, but the animation is ten times easier to do (so easy, nonprogrammers have made brilliant Flash videos).
Since Dbernie41 is looking to create a program where the majority of it is going to be used for ANIMATION, then Flash is the easier and less time consuming way to go. <<--- And all of this is coming from a Java Programmer!!!
As I said before, go onto
www.theromp.com, and if you would like your RPG to be in anywhere near the same format, you will be golden with Flash.