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Old 07-25-2005, 03:28 PM   #11 (permalink)
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Yes, gaara... <3

I think PSM 3.0 is an advantage anyways. I mean ATI is a little bit more than Nvidia and they don't offer as many features as Nvid does. PSM 3.0 will be a big influence in future games. If the R and x9 series carry PSM 3.0, then I guess it will be back split down the middle:

ATI/Nvidia.
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Old 07-25-2005, 05:24 PM   #12 (permalink)
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Gaara ATI board's do not have hardware support for DX9.0C

Just plain old 9.0
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Old 07-25-2005, 05:31 PM   #13 (permalink)
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That was my point...
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Old 07-25-2005, 05:43 PM   #14 (permalink)
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Just to point out, AGP 6800s are the only ones that can be unlocked. PCI-Es cant, because Nvidia saw how great the yields were for the 6800GT AGP and just made seperate chips for the 6800s for PCI-E.

Also, The Pixel 3 thing actually hurts performance of the cards, doesn't help them. The reason is that it puts much less stress on the graphics card to do 1.1 than to do 3.0. Think of it as having 4x AA compared to None. 4x AA will look awesome, but you will take a perfomrance hit, while no AA will not look as good, but you will be flying compared to the 4xAA guy.

So in conclusion, the 800XL is a great buy, priced at 250. Although it will not support Shader Model 3.0, and many developers are going to cut support for shader model 2.0 in the future, it will still run many games in the future. Remember, just two years ago (I think), the 9700 Pro was the top dog. It was able to run AA on the latest games no problem. Now, It would be very hard to run AA on games like half-life 2 without hitting a performance pit. This is like the 6800GT right now. It is a very good card right now, but in 2 years, when games improve even more, it will be very hard to justify running AA, and having SM3.0 may actually be a hinderance to decent frames.

I do not know what the next generation games will require in performance, so my analogy might be flawed, but If you were to decide between a 6600GT and an X800XL, I would go with the XL.
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Old 07-25-2005, 06:11 PM   #15 (permalink)
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I don't see how graphics can get any better than BF2 and such. Pretty soon the characters are actually going to come out of the screen and pull you in.

Example:

Half-Life 6----

Recommended Requirements:

AMD Athlon 128-bit Socket 1056 8000+ Venice
8GB PC10000 RAM
Nvidia 28000GT 2048MB GDDR10 PCI-E 50x
1000GB Free HD Space

Hey, it could happen :P
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Old 07-25-2005, 06:34 PM   #16 (permalink)
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Hey Poison Pork Chop, do you like your PSU (Rosewill RP550)?

I just got it and I wanted to know how it runs?
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Old 07-25-2005, 06:55 PM   #17 (permalink)
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SM3 helps framerates compared to SM2, because SM3 instruction path's are shorter...
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Old 07-25-2005, 07:06 PM   #18 (permalink)
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Ok, I will post a review of where it shows hurt performance. Xbit labs saves the day again. This is where I came to my conclusions based on that article.

Ok I cant find it. Sue me.
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Old 07-25-2005, 07:29 PM   #19 (permalink)
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Quote:
Originally posted by Counter-Strike
I don't see how graphics can get any better than BF2 and such.
BF2 is actually a step down from the technology availiable in graphics, so you'd be surprised.
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Old 07-25-2005, 08:30 PM   #20 (permalink)
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yeah its workin good
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