rkf76
My Swag is on!
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I need to know if you had to choose between one of these two, which one would you get and why? I am buying the parts in my sig and have narrowed down my vid card choices to these two and would like to order tonight. Here are the specs on both:
MSI X800 128mb DDR PCIe $137.99 plus $30 MIR
Chip Name:R430
Chip Manufacturer:ATi
Shader Operations:4800 Operations/sec
Pixel Fill Rate:4800 MPixels/sec
Texture Fill Rate:4800 MTexels/sec
Memory Bandwidth:22.4 Gb/sec
Core Clock:400 Mhz
Memory Clock:350 Mhz (700 Mhz effective)
3dmark05:3802
Memory Type:GDDR3
Memory Bus Type:64x4
DirectX Compliance:9.0
Pixel Shader Version:2.0b
Vertex Shader Version:2.0
Filtering Modes:Bilinear, Trilinear, 16x Anisotropic
Anti-Aliasing Modes:2xRGMS, 2x2T SGMS, 2x3T SGMS, 4x2T SGMS, 4x3T SGMS, 6x2T SGMS, 6x3T SGMS, 6xSGMS, 4xRGMS
Transistor Count:160 million
Manufacture Process:110 nm
Fragment Pipelines:12
Vertex Pipelines:6
Texture Units:12
ROPs:12
eVGA 6600GT $145.00 plus $20 MIR
Chip Name:NV43
Chip Manufacturer:nVidia
Shader Operations:4000 Operations/sec
Pixel Fill Rate:2000 MPixels/sec
Texture Fill Rate:4000 MTexels/sec
Memory Bandwidth:16 Gb/sec
Core Clock:500 Mhz
Memory Clock:500 Mhz (1000 Mhz effective)
3dmark05:3681
Memory Type:GDDR3
Memory Bus Type:64x2
DirectX Compliance:9.0
Pixel Shader Version:3.0
Vertex Shader Version:3.0
Filtering Modes:Bilinear, Trilinear, 16x Anisotropic
Anti-Aliasing Modes:1x2OGSS, 2x2OGSS, 4x4OGSS, 2xRGMS, 2xRGMS+5, 4xOGMS, 4xS, 6xS, 6x, 2x1OGSS, 4xRGMS, new2 8xS, 16xS
Transistor Count:143 million
Manufacture Process:110 nm
Fragment Pipelines:8
Vertex Pipelines:3
Texture Units:8
ROPs:4
MSI X800 128mb DDR PCIe $137.99 plus $30 MIR
Chip Name:R430
Chip Manufacturer:ATi
Shader Operations:4800 Operations/sec
Pixel Fill Rate:4800 MPixels/sec
Texture Fill Rate:4800 MTexels/sec
Memory Bandwidth:22.4 Gb/sec
Core Clock:400 Mhz
Memory Clock:350 Mhz (700 Mhz effective)
3dmark05:3802
Memory Type:GDDR3
Memory Bus Type:64x4
DirectX Compliance:9.0
Pixel Shader Version:2.0b
Vertex Shader Version:2.0
Filtering Modes:Bilinear, Trilinear, 16x Anisotropic
Anti-Aliasing Modes:2xRGMS, 2x2T SGMS, 2x3T SGMS, 4x2T SGMS, 4x3T SGMS, 6x2T SGMS, 6x3T SGMS, 6xSGMS, 4xRGMS
Transistor Count:160 million
Manufacture Process:110 nm
Fragment Pipelines:12
Vertex Pipelines:6
Texture Units:12
ROPs:12
eVGA 6600GT $145.00 plus $20 MIR
Chip Name:NV43
Chip Manufacturer:nVidia
Shader Operations:4000 Operations/sec
Pixel Fill Rate:2000 MPixels/sec
Texture Fill Rate:4000 MTexels/sec
Memory Bandwidth:16 Gb/sec
Core Clock:500 Mhz
Memory Clock:500 Mhz (1000 Mhz effective)
3dmark05:3681
Memory Type:GDDR3
Memory Bus Type:64x2
DirectX Compliance:9.0
Pixel Shader Version:3.0
Vertex Shader Version:3.0
Filtering Modes:Bilinear, Trilinear, 16x Anisotropic
Anti-Aliasing Modes:1x2OGSS, 2x2OGSS, 4x4OGSS, 2xRGMS, 2xRGMS+5, 4xOGMS, 4xS, 6xS, 6x, 2x1OGSS, 4xRGMS, new2 8xS, 16xS
Transistor Count:143 million
Manufacture Process:110 nm
Fragment Pipelines:8
Vertex Pipelines:3
Texture Units:8
ROPs:4