Horndude:
Yeah. But that just sounds like the actual designer of the card setting a "lower standard" of accuracy for the 6600GT than the high-end card. Rather than the 6600GT not sticking to its specs during run time.. That's what I meant my "errors" .. It not giving "100% accurate results" at a resolution that it should be capable of rendering.
In terms of "pure" accuracy (when compared to a real world object), I would imagine that even the most expensive cards will have "errors" as it is trying to "digitally" render an image.. The real life details that would be available at the very finest scale would not be available even in such a card..
I would imagine that when a 6600GT says "I can display images at 1024-768", it "guarantees" that the image will be "100% exact" at this resolution. And it is just incapable of looking at the object at a resolution of like 3000x2000. Of course, even a 6600 GT can zoom in on any image to any scale, if needed be, and provide "more fine details" ASSUMING the object is "rendered again" around this new zoomed in area. But, a "simple zoom", without rerendering, would not give as good results with the 6600GT as with a more expensive card.
This accurate?
Yeah. But that just sounds like the actual designer of the card setting a "lower standard" of accuracy for the 6600GT than the high-end card. Rather than the 6600GT not sticking to its specs during run time.. That's what I meant my "errors" .. It not giving "100% accurate results" at a resolution that it should be capable of rendering.
In terms of "pure" accuracy (when compared to a real world object), I would imagine that even the most expensive cards will have "errors" as it is trying to "digitally" render an image.. The real life details that would be available at the very finest scale would not be available even in such a card..
I would imagine that when a 6600GT says "I can display images at 1024-768", it "guarantees" that the image will be "100% exact" at this resolution. And it is just incapable of looking at the object at a resolution of like 3000x2000. Of course, even a 6600 GT can zoom in on any image to any scale, if needed be, and provide "more fine details" ASSUMING the object is "rendered again" around this new zoomed in area. But, a "simple zoom", without rerendering, would not give as good results with the 6600GT as with a more expensive card.
This accurate?