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Old 01-27-2005, 05:22 PM   #102 (permalink)
killians45
Wizard Techie
 
Join Date: Apr 2004
Posts: 3,243
Default

hey, try the following commands line params:

image_filter GL_LINEAR_MIPMAP_NEAREST

That will put the renderer into bilinear filtering (and shouldn't affect anisotropic filtering). Then you can flip back into trilinear mode with this command:

image_filter GL_LINEAR_MIPMAP_LINEAR

u shouldnt do a vid restart with that, see how that works.
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