Graphics card Rankings

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I also posted the numbers for 1680x1050 More of the same.
Ok I went and grabbed the numbers for 1680x1050 so everyone would be happy.

Age of Conan
4870 1 gig=39.5fps
260 core 216=31.9fps

COD 5
4870 1 gig=61fps
260 core 216=59.9fps

Crysis
4870 1gig=33.3fps
260 core 216=31.1fps

Fallout 3
4870 1gig=55.5fps
260 core 216=42.9fps

Far Cry 2
4870 1 gig=37.8fps
260 core 216=33.4fps

L4D
4870 1gig=87.4fps
260 core 216=70.3fps
 
So the 4870 1GB beats the GTX 260 core 216?

It's a better deal anyways because it is cheaper, or will be cheaper.
 
Since they tested 6 games and we are looking at 2 resolutions that gives us 12 possible tests, of which the HD 4870 1gb wins 11. In my opinion there is no way winning 11:1 can be considered equal.
 
in the core 216's defense nvidia also has new drivers out. forceware 182

Recommended for the best experience in F.E.A.R. 2: Project Origin.
Boosts performance in numerous 3D applications. The following are some examples of improvements measured with Release 182 WHQL drivers vs. Release 181.22 WHQL drivers (results will vary depending on your GPU, system configuration, and game settings):
Up to 8% performance increase in Fallout 3 at high resolution and AA.
Up to 10% performance increase in F.E.A.R. 2: Project Origin.
Up to 9% performance increase in Half-Life 2 at high resolution with AA.
Up to 11% performance increase in Left 4 Dead at high resolution with AA.
Up to 10% performance increase in Race Driver: GRID at high resolution and AA.
Includes full support for OpenGL 3.0 on GeForce 8-series, 9-series, and 200-series GPUs.
Automatically installs the new PhysX System Software version 9.09.0203.
 
^^ Ati also has new drivers out, Catalyst 9.2

Highlights of the ATI Catalystâ„¢ 9.2 Windows release include:

Performance improvements

* Crysis DX10 – performance gains of up to 20%
* Crysis Warhead DX10 – performance gains of up to 20%
* World in Conflict DX10 – performance gains of up to 5%
* Fear 2 CrossFireX support – Fear 2 now includes Multi-GPU performance enhancements

New Features

ATI Catalystâ„¢ 9.2 Folding@Home Multi-GPU support

* Multi-GPU configurations using the ATI Radeonâ„¢ HD 4000 Series, ATI Radeonâ„¢ HD 3000 Series, and ATI Radeonâ„¢ HD 2000 Series of graphics accelerators will be able to use run a separate Folding@Home client on each GPU to further increase their Folding@Home performance.

Resolved Issue highlights

* The ATI Catalyst Control Center now enables Anisotropic Filtering for DirectX 10 applications
* Resolved ATI Catalyst Control Center displaying the following warning message “The Catalyst Control Center is not supported by the driver version.” When driver is loaded
* ATI Catalyst Control Center, Display Manager correctly shows connected monitor maximum refresh rates
* ATI Catalyst Control Center, component video pixel format settings are retained on system restart
* In Call of Duty 4, some intermittent game corruption no longer occurs when soften smoke edges is enabled
* The display driver no longer fails to load on some systems with more than 8 GB of system RAM
* ATI Catalyst Control Center, some HDMI monitors are not longer incorrectly reported as DVI
* Resolved system intermittently instability with ATI Catalyst 8.12 and some ATI Radeon HD 4800 CrossFireX configurations
* Creating any type of an OpenGL 3.0 context (normal or forward compatible) and then request the version string no longer causes the driver to stop responding

For more information on ATI Catalystâ„¢ 9.2 (for Windows Vista, Windows XP, and Linux versions), including all of the resolved issues in this release, please see the ATI Catalystâ„¢ 9.2 release notes.
 
I find it strange that the RV770 card didn't do as well in COD5. To my knowledge, COD5 is based on COD4's engine, which RV770 did very well in.

Perhaps Nvidia has them producing, erm... "optimisations", kinda like in Crysis.
 
Well I find my 4870 1GB faster at stock than my GTX 280 was in pretty much everything, the most notable is in CoD4. The minimums were poo with the GTX 280 and my old 512mb 4870 was faster even at 2048x1152 with 4xAA
 
I find it strange that the RV770 card didn't do as well in COD5. To my knowledge, COD5 is based on COD4's engine, which RV770 did very well in.

Perhaps Nvidia has them producing, erm... "optimisations", kinda like in Crysis.

lol I love it.. "optimizations"

EDIT: I moved it down
 
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