Screen tearing is a phenomenon in video where a newly rendered frame overlaps a previously rendered frame, creating a torn look as two parts of an object (such as a wall) don't line up. This occurs when the output device sends frames out of sync with the display's refresh rate.
Screen tearing can occur on all display types but is most common with video games and videos decoded and shown by computers, as heavy processing can limit synchronization capabilities. It is less common with other mediums such as DVD players and TVs since the frames are not dynamically generated as they are with computers, but are preset. The frame rate given to the display device is therefore more constant and reliable.